fixed only 1 command being registered

This commit is contained in:
Jonas_Jones 2023-09-07 19:17:50 +02:00
parent f4ef7ba992
commit bdb60f3ebe
2 changed files with 17 additions and 5 deletions

View file

@ -3,8 +3,10 @@ package me.jonasjones.betterconsolemc.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.context.CommandContext;
import me.jonasjones.betterconsolemc.BetterConsoleMC;
import me.jonasjones.betterconsolemc.cmdconfig.CmdConfigHandler;
import me.jonasjones.betterconsolemc.system.ShellCommand;
import me.jonasjones.betterconsolemc.util.CommandPreRegistry;
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
import net.minecraft.command.CommandRegistryAccess;
import net.minecraft.server.command.CommandManager;
import net.minecraft.server.command.ServerCommandSource;
@ -13,11 +15,21 @@ import net.minecraft.text.Text;
import static me.jonasjones.betterconsolemc.BetterConsoleMC.COMMANDPREREGISTRY;
public class GameCommandHandler {
public static void register(CommandDispatcher<ServerCommandSource> serverCommandSourceCommandDispatcher, CommandRegistryAccess commandRegistryAccess, CommandManager.RegistrationEnvironment registrationEnvironment) {
serverCommandSourceCommandDispatcher.register((CommandManager.literal(COMMANDPREREGISTRY.getIngamecommand()).requires(source -> source.hasPermissionLevel(COMMANDPREREGISTRY.getPermissionLevel()))
public static void registerCommands() {
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
for (CommandPreRegistry commandPreRegistry : CmdConfigHandler.FULLREG) {
COMMANDPREREGISTRY = commandPreRegistry;
register(dispatcher, registryAccess, environment, COMMANDPREREGISTRY);
}
});
}
public static void register(CommandDispatcher<ServerCommandSource> serverCommandSourceCommandDispatcher, CommandRegistryAccess commandRegistryAccess, CommandManager.RegistrationEnvironment registrationEnvironment, CommandPreRegistry commandPreRegistry) {
serverCommandSourceCommandDispatcher.register((CommandManager.literal(commandPreRegistry.getIngamecommand()).requires(source -> source.hasPermissionLevel(commandPreRegistry.getPermissionLevel()))
.executes((context -> {
context.getSource().sendFeedback(() -> runCommand(COMMANDPREREGISTRY, context), COMMANDPREREGISTRY.doBroadcastToOp());
context.getSource().sendFeedback(() -> runCommand(commandPreRegistry, context), commandPreRegistry.doBroadcastToOp());
return 1;
})))
);