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This commit is contained in:
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commit
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5 changed files with 393 additions and 106 deletions
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@ -1,3 +1,4 @@
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'''EPR 07 Aufgabe 3'''
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__author__ = "7987847, Werner, 7347119, Fajst, 7735965, Melikidze"
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from time import sleep
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@ -7,71 +8,145 @@ from game_bot import BOT
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def console_input(text:str, input_str:str, screen:Matrix, fullscreen=False):
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'''
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Prints a text and waits for user input
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input:
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- text: str
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text to print
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- input_str: str
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input string
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- screen: Matrix
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screen to print on
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- fullscreen: bool
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if the screen is fullscreen
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output:
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- input: str
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user input
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'''
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screen.set_string(2, Terminal.get_lines() - 2, text)
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screen.set(0, Terminal.get_lines() - 2, "│")
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screen.set_string(0, Terminal.get_lines() - 3, "╭─────────────────────────── ── ── ─ ─ ─")
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screen.set_string(0, Terminal.get_lines() - 3,
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"╭─────────────────────────── ── ── ─ ─ ─")
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if fullscreen:
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screen.set_string(0, Terminal.get_lines() - 3, "├─────────────────────────── ── ── ─ ─ ─")
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screen.set_string(0, Terminal.get_lines() - 1, " ─ ─ ─ ── ── ")
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screen.set_string(0, Terminal.get_lines() - 3,
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"├─────────────────────────── ── ── ─ ─ ─")
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screen.set_string(0, Terminal.get_lines() - 1,
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" ─ ─ ─ ── ── ")
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screen.print()
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return input("╰→ " + input_str + " ")
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def draw_card(card:dict, screen:Matrix, x:int, y:int):
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pass
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def game_rules(screen:Matrix):
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'''
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Prints the game rules
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input:
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- screen: Matrix
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screen to print on
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'''
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screen.refresh()
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screen.set_frame(0, 0, Terminal.get_columns() - 1, Terminal.get_lines() - 1, rounded=True, title="Game Rules")
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screen.set_frame(0, 0, Terminal.get_columns() - 1,
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Terminal.get_lines() - 1, rounded=True, title="Game Rules")
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screen.set_string(2, int(Terminal.get_lines() /2 - 6), "How to play:")
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screen.set_string(2, int(Terminal.get_lines() /2 - 5), "1. The goal is to play the highest card.")
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screen.set_string(2, int(Terminal.get_lines() /2 - 4), "2. The trumpf color outweights all other colors.")
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screen.set_string(2, int(Terminal.get_lines() /2 - 3), "3. The player who wins the most amounts of tricks (Stiche) wins the game.")
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screen.set_string(2, int(Terminal.get_lines() /2 + 3), "Press ENTER key to continue...")
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screen.set_string(2, int(Terminal.get_lines() /2 - 5),
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"1. The goal is to play the highest card.")
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screen.set_string(2, int(Terminal.get_lines() /2 - 4),
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"2. The trumpf color outweights all other colors.")
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screen.set_string(2, int(Terminal.get_lines() /2 - 3),
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"3. The player who wins the most amounts of tricks\
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(Stiche) wins the game.")
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screen.set_string(2, int(Terminal.get_lines() /2 + 3),
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"Press ENTER key to continue...")
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screen.print()
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input()
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def config_sequence(screen:Matrix):
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'''
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Prints the game configuration sequence
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input:
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- screen: Matrix
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screen to print on
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output:
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- config: list
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list of the game configuration
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'''
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screen.refresh()
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screen.set_frame(int(Terminal.get_columns() / 2 - 25), int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True, title="Game Configuration")
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screen.set_string_center(int(Terminal.get_lines() /2 - 6), "Please answer the questions below:")
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screen.set_frame(int(Terminal.get_columns() / 2 - 25),
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int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True,
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title="Game Configuration")
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screen.set_string_center(int(Terminal.get_lines() /2 - 6),
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"Please answer the questions below:")
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config = ['', '1', '1']
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question_possible_asnwers = ['1 - 5', '']
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question_possible_asnwers = ['0 - 5', '']
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previous_question = ""
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question_no = 0
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for i in ['How many players are playing?','How many bots should be playing?']:
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for i in ['How many players are playing?',
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'How many bots should be playing?']:
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wrong_input = True
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while wrong_input:
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screen.set_string(int(Terminal.get_columns() / 2 - 24),int(Terminal.get_lines() /2 - 4 + question_no), " ")
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screen.set_string(int(Terminal.get_columns() / 2 - 24),int(Terminal.get_lines() /2 - 2 + question_no), " ")
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screen.set_string_center(int(Terminal.get_lines() /2 - 4 + question_no), previous_question + " " + config[question_no])
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screen.set_string_center(int(Terminal.get_lines() /2 - 2 + question_no), i)
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screen.set_frame(int(Terminal.get_columns() / 2 - 24), int(Terminal.get_lines() / 2 - 3 + question_no), 48, 2,double=True)
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input = console_input(i, "[" + question_possible_asnwers[question_no] + "]", screen)
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screen.set_string(int(Terminal.get_columns() / 2 - 24),
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int(Terminal.get_lines() /2 - 4 + question_no),
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" ")
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screen.set_string(int(Terminal.get_columns() / 2 - 24),
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int(Terminal.get_lines() /2 - 2 + question_no),
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" ")
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screen.set_string_center(int(Terminal.get_lines() /2 - 4 +\
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question_no), previous_question + " " + config[question_no])
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screen.set_string_center(int(Terminal.get_lines() /2 - 2 +\
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question_no), i)
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screen.set_frame(int(Terminal.get_columns() / 2 - 24),
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int(Terminal.get_lines() / 2 - 3 + question_no),
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48, 2,double=True)
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input = console_input(i, "[" +\
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question_possible_asnwers[question_no] + "]", screen)
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if input.isdigit():
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if int(question_possible_asnwers[question_no].split(" - ")[0]) <= int(input) <= int(question_possible_asnwers[question_no].split(" - ")[1]):
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if int(question_possible_asnwers[question_no].split(" - ")[0])\
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<= int(input) <=\
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int(question_possible_asnwers[question_no].split(" - "\
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)[1]):
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wrong_input = False
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config[question_no + 1] = input
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previous_question = i
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question_no += 1
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question_possible_asnwers[1] = f"{'0' if config[1] == '5' else '1'} - {5 - int(config[1])}"
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question_possible_asnwers[1] = f"{'0' if config[1] == '5' else '1'} -\
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{5 - int(config[1])}"
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return config
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def starting_screen(screen:Matrix, players:list):
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'''
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Prints the starting screen
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input:
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- screen: Matrix
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screen to print on
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- players: list
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list of the players
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'''
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screen.refresh()
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screen.set_frame(int(Terminal.get_columns() / 2 - 25), int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True, title="Preparing...")
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screen.set_string_center(int(Terminal.get_lines() /2 - 6), "The game is starting...")
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screen.set_string_center(int(Terminal.get_lines() /2 - 4), "Here are the players:")
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screen.set_frame(int(Terminal.get_columns() / 2 - 25),
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int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True,
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title="Preparing...")
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screen.set_string_center(int(Terminal.get_lines() /2 - 6),
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"The game is starting...")
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screen.set_string_center(int(Terminal.get_lines() /2 - 4),
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"Here are the players:")
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for i in range(len(players)):
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screen.set_string_center(int(Terminal.get_lines() /2 - 3 + i), players[i].get_name())
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screen.set_string_center(int(Terminal.get_lines() /2 - 3 + i),
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players[i].get_name())
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screen.print()
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def add_bot_font(screen:Matrix, bot:int):
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'''
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Adds the bot font to the screen
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input:
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- screen: Matrix
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screen to print on
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- bot: int
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bot number
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'''
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line_1 = "$$$$$$$\ $$\ "
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line_2 = "$$ __$$\ $$ | "
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line_3 = "$$ | $$ | $$$$$$\ $$$$$$\ "
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screen.set_string_center(9, line_6 + " $$ |")
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screen.set_string_center(10, line_7 + " $$ |")
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screen.set_string_center(11, line_8 + " \__|")
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elif bot == 5:
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screen.set_string_center(4, line_1 + "$$$$$$$\ ")
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screen.set_string_center(5, line_2 + "$$ ____| ")
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screen.set_string_center(6, line_3 + "$$ | ")
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screen.set_string_center(7, line_4 + "$$$$$$$\ ")
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screen.set_string_center(8, line_5 + "\_____$$\ ")
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screen.set_string_center(9, line_6 + "$$\ $$ |")
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screen.set_string_center(10, line_7 + "\$$$$$$ |")
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screen.set_string_center(11, line_8 + " \______/ ")
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screen.print()
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def draw_player_cards(screen:Matrix, cards:list, players = None):
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'''
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Draws the cards of the players
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input:
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- screen: Matrix
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screen to print on
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- cards: list
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list of the cards
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- players: list
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list of the players
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'''
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card1 = "╔═══╗"
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card2 = "║ X ║"
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card3 = "║ X ║"
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card2 = "║ ♦ ║"
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elif card.get("suit") == "Clubs":
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card2 = "║ ♣ ║"
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if card.get("rank") == "Ace":
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card3 = "║ A ║"
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elif card.get("rank") == "Jack":
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card3 = "║10 ║"
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else:
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card3 = f"║ {card.get('rank')} ║"
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if players != None:
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screen.set_string(3 + x, y - 1, " " + players[i].get_name() + ": " + str(players[i].get_points()) + " points")
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if players is not None:
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screen.set_string(3 + x, y - 1, " " + players[i].get_name() + ": \
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" + str(players[i].get_points()) + " points")
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else:
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screen.set_string(3 + x, y - 1, " " + str(i + 1))
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screen.set_string(3 + x, y, card1)
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screen.set_string(3 + x, y + 2, card3)
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screen.set_string(3 + x, y + 3, card4)
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if players != None:
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if players is not None:
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x += 16
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x += 6
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def player_interface(screen:Matrix, player:PLAYER, round_no:int, stich:int, trumpf:str, trumpf_sym:str):
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def player_interface(screen:Matrix, player:PLAYER, round_no:int, stich:int,
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trumpf:str, trumpf_sym:str):
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'''
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Draws the interface for the player
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input:
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- screen: Matrix
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screen to print on
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- player: PLAYER
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player object
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- round_no: int
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number of the round
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- stich: int
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number of the stich
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- trumpf: str
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trumpf of the round
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- trumpf_sym: str
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symbol of the trumpf
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'''
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screen.refresh()
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screen.set_frame(0, 0, Terminal.get_columns() - 1, Terminal.get_lines() - 1, rounded=True, title=f"Player '{player.get_name()}' is playing in round NO. {round_no} and stich NO. {stich}")
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screen.set_string(Terminal.get_columns() - len(trumpf + " ") - 2, 2, "Trumpf: " + trumpf + " " + trumpf_sym)
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screen.set_string(2, 2, f"Points of player {player.get_name()}: {player.get_points()}")
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screen.set_frame(0, 0, Terminal.get_columns() - 1,
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Terminal.get_lines() - 1, rounded=True, title=f"Player \
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'{player.get_name()}' is playing in round NO. \
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{round_no} and stich NO. {stich}")
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screen.set_string(Terminal.get_columns() - len(trumpf + " ") - 2,
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2, "Trumpf: " + trumpf + " " + trumpf_sym)
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screen.set_string(2, 2, f"Points of player {player.get_name()}: \
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{player.get_points()}")
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draw_player_cards(screen, player.get_cards())
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screen.print()
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chosen_card = console_input("Choose a card by its number", "[1 - " + str(len(player.get_cards())) + "]", screen, fullscreen=True)
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chosen_card = console_input("Choose a card by its number", "[1 - " +\
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str(len(player.get_cards())) + "]", screen, fullscreen=True)
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return player.pop_card(int(chosen_card) - 1)
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def bot_interface(screen:Matrix, bot:BOT, round_no:int, stich:int):
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'''
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Draws the interface for the bot
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input:
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- screen: Matrix
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screen to print on
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- bot: BOT
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bot object
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- round_no: int
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number of the round
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- stich: int
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number of the stich
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'''
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screen.refresh()
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screen.set_frame(0, 0, Terminal.get_columns() - 1, Terminal.get_lines() - 1, rounded=True, title=f"Bot {bot.get_name()} is playing in round NO. {round_no}, stich NO. {stich}")
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screen.set_frame(0, 0, Terminal.get_columns() - 1,\
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Terminal.get_lines() - 1, rounded=True, title=f"Bot {bot.get_name()} \
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is playing in round NO. {round_no}, stich NO. {stich}")
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add_bot_font(screen, bot.get_bot_number())
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screen.print()
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return bot.play_card()
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def winner_screen(screen, winner, players:list):
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'''
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Draws the screen for the winner
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input:
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- screen: Matrix
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screen to print on
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- winner: PLAYER
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player object
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- players: list
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list of all players
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'''
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screen.refresh()
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screen.set_frame(int(Terminal.get_columns() / 2 - 25), int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True, title=f"Player '{winner.get_name()}' won the game!")
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screen.set_frame(int(Terminal.get_columns() / 2 - 25),
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int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True,
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title=f"Player '{winner.get_name()}' won the game!")
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screen.set_string_center(4, "Congratulations!")
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screen.set_string_center(5, f"Player '{winner.get_name()}' won the game!")
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screen.print()
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def trumpf_screen(screen:Matrix, trumpf:str):
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'''
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Draws the screen for the trumpf
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input:
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- screen: Matrix
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screen to print on
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- trumpf: str
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trumpf of the round
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'''
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screen.refresh()
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screen.set_frame(int(Terminal.get_columns() / 2 - 25), int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True, title="Trumpf")
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screen.set_string_center( int(Terminal.get_lines() / 2 - 1), "The trumpf is:")
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screen.set_frame(int(Terminal.get_columns() / 2 - 25),
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int(Terminal.get_lines() / 2 - 10), 50, 20,
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rounded=True, title="Trumpf")
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screen.set_string_center( int(Terminal.get_lines() / 2 - 1),
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"The trumpf is:")
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screen.set_string_center( int(Terminal.get_lines() / 2), trumpf)
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screen.print()
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def stich_win_screen(screen:Matrix, winner, players:list, cards:list, trumpf:str, trumpf_sym:str):
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def stich_win_screen(screen:Matrix, winner, players:list, cards:list,
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trumpf:str, trumpf_sym:str):
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'''
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Draws the screen for the stich winner
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input:
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- screen: Matrix
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screen to print on
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- winner: PLAYER
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player object
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- players: list
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list of all players
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- cards: list
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list of all cards
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- trumpf: str
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trumpf of the round
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- trumpf_sym: str
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symbol of the trumpf
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'''
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screen.refresh()
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screen.set_frame(0, 0, Terminal.get_columns() - 1, Terminal.get_lines() - 1, rounded=True, title=f"Player '{winner.get_name()}' won the trick!")
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screen.set_frame(int(Terminal.get_columns() / 2 - 25), 19, 50, 4, double=True)
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screen.set_frame(0, 0, Terminal.get_columns() - 1,
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Terminal.get_lines() - 1, rounded=True, title=f"Player \
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'{winner.get_name()}' won the trick!")
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screen.set_frame(int(Terminal.get_columns() / 2 - 25), 19, 50, 4,
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double=True)
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screen.set_string_center(20, "Congratulations!")
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screen.set_string_center(21, f"Player '{winner.get_name()}' won the trick!")
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screen.set_string_center(21, f"Player '{winner.get_name()}'\
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won the trick!")
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screen.set_string_center(22, "Press ENTER to continue...")
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screen.set_string(Terminal.get_columns() - len(trumpf + " ") - 2, 2, "Trumpf: " + trumpf + " " + trumpf_sym)
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screen.set_string(Terminal.get_columns() - len(trumpf + " ") - 2,
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2, "Trumpf: " + trumpf + " " + trumpf_sym)
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draw_player_cards(screen, cards, players)
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screen.print()
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input()
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|
|
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Add a link
Reference in a new issue