mirror of
https://github.com/JonasunderscoreJones/EPR-Gruppenabgabe-07.git
synced 2025-10-23 17:29:17 +02:00
comments
This commit is contained in:
parent
40e3b6cac1
commit
3801ab2697
9 changed files with 1463 additions and 1418 deletions
365
main.py
365
main.py
|
@ -1,160 +1,205 @@
|
|||
'''EPR 07 Aufgabe 3'''
|
||||
__author__ = "7987847, Werner, 7347119, Fajst, 7735965, Melikidze"
|
||||
|
||||
from time import sleep
|
||||
from random import randint
|
||||
|
||||
from cmd_interface import Matrix, Terminal
|
||||
import screen_handler
|
||||
import game
|
||||
from game_bot import BOT
|
||||
from game_player import PLAYER
|
||||
|
||||
screen = Matrix()
|
||||
|
||||
NO = ["n", 'N', 'no', 'No', 'NO', 'nO','']
|
||||
YES = ["y", 'Y', 'yes', 'Yes', 'YES', 'yES','yEs','YeS','yES', '']
|
||||
|
||||
PREVIOUS_CONFIG = None
|
||||
|
||||
def main(first_time:bool=True, previous_config = None):
|
||||
'''
|
||||
The main function of the game
|
||||
input:
|
||||
- first_time: bool
|
||||
if the game is started for the first time
|
||||
- previous_config: list
|
||||
previous config of the game
|
||||
|
||||
output:
|
||||
- previous_config: list
|
||||
previous config of the game
|
||||
'''
|
||||
if first_time:
|
||||
screen.refresh()
|
||||
screen.set_frame(int(Terminal.get_columns() / 2 - 25),
|
||||
int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True,
|
||||
title="Welcome to the game")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 7),
|
||||
"Follow these instructions")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 6),
|
||||
"for an enhanced gaming experience:")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 4),
|
||||
"1. Make sure your terminal is")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 3),
|
||||
" fullscreen or at least 80x24")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2),
|
||||
"2. Make sure to not resize your")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 1),
|
||||
" terminal during gameplay")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 4),
|
||||
"Your terminal currently has the size:")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 5),
|
||||
f"{Terminal.get_columns()}x{Terminal.get_lines()}")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 7),
|
||||
"If your terminal is not fullscreen or")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 8),
|
||||
"at least 80x28, the game will pause")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 9),
|
||||
"and display an error message until resolved")
|
||||
if screen_handler.console_input(
|
||||
"Would you like to check out the rules of the game?", "[Y/n]",
|
||||
screen) in YES:
|
||||
screen_handler.game_rules(screen)
|
||||
screen.refresh()
|
||||
if previous_config is not None and screen_handler.console_input(
|
||||
"Would you like to reuse the configuration from the last game?",
|
||||
"[Y/n]", screen) in YES:
|
||||
pass
|
||||
else:
|
||||
previous_config = screen_handler.config_sequence(screen)
|
||||
|
||||
screen.refresh()
|
||||
screen.print()
|
||||
|
||||
players = []
|
||||
for i in range(0, int(previous_config[1])):
|
||||
players.append(PLAYER(screen_handler.console_input(
|
||||
f'Name for Player {i + 1}: In der kürze liegt die Würze \
|
||||
(In short lies the spice :) )', '', screen=screen), []))
|
||||
for i in range(0, int(previous_config[2])):
|
||||
players.append(BOT(f'Bot {i + 1}', i + 1, []))
|
||||
|
||||
screen.refresh()
|
||||
|
||||
screen_handler.starting_screen(screen, players)
|
||||
|
||||
sleep(1)
|
||||
|
||||
screen.refresh()
|
||||
|
||||
max_turns = int(52 / len(players))
|
||||
# debug to shorten game
|
||||
# max_turns = 3
|
||||
|
||||
for turn in range(1, max_turns):
|
||||
SUITS = ['Spades', 'Hearts', 'Diamonds', 'Clubs']
|
||||
SUITS_SYM = ["♠", "♥", "♦", "♣"]
|
||||
trumpf_color = SUITS[randint(0, 3)]
|
||||
|
||||
screen_handler.trumpf_screen(screen, trumpf_color)
|
||||
sleep(2)
|
||||
|
||||
|
||||
card_deck = game.create_cards()
|
||||
dealt_cards = game.deal_cards(card_deck, int(previous_config[1]) +
|
||||
int(previous_config[2]), turn)
|
||||
|
||||
for player in players:
|
||||
player.set_cards(dealt_cards[players.index(player)])
|
||||
|
||||
cards = []
|
||||
for stiche in range(0, turn):
|
||||
cards = []
|
||||
for player in players:
|
||||
if player.is_bot():
|
||||
cards.append(screen_handler.bot_interface(screen, player,
|
||||
turn, stiche + 1))
|
||||
sleep(0.5)
|
||||
else:
|
||||
cards.append(screen_handler.player_interface(
|
||||
screen, player, turn, stiche + 1, trumpf_color,
|
||||
SUITS_SYM[SUITS.index(trumpf_color)]))
|
||||
print(cards)
|
||||
winner = game.compare_cards(cards, trumpf_color)
|
||||
players[winner].add_points(1)
|
||||
|
||||
screen_handler.stich_win_screen(screen, players[winner], players,
|
||||
cards, trumpf_color, SUITS_SYM[SUITS.index(trumpf_color)])
|
||||
|
||||
|
||||
# determine winner
|
||||
winner = players[0]
|
||||
for player in players:
|
||||
if player.get_points() > winner.get_points():
|
||||
winner = player
|
||||
screen_handler.winner_screen(screen, winner, players)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return previous_config
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
PREVIOUS_CONFIG = main()
|
||||
while screen_handler.console_input("Would you like to play again?",
|
||||
"[Y/n]", screen) in YES:
|
||||
screen.refresh()
|
||||
PREVIOUS_CONFIG = main(first_time=False,
|
||||
previous_config=PREVIOUS_CONFIG)
|
||||
except KeyboardInterrupt:
|
||||
pass
|
||||
|
||||
Terminal.clear()
|
||||
print("Thank you for playing!")
|
||||
'''EPR 07 Aufgabe 3'''
|
||||
__author__ = "7987847, Werner, 7347119, Fajst, 7735965, Melikidze"
|
||||
|
||||
from time import sleep
|
||||
from random import randint
|
||||
|
||||
from cmd_interface import Matrix, Terminal
|
||||
import screen_handler
|
||||
import game
|
||||
from game_bot import BOT
|
||||
from game_player import PLAYER
|
||||
|
||||
# initialize screen
|
||||
screen = Matrix()
|
||||
|
||||
NO = ["n", 'N', 'no', 'No', 'NO', 'nO','']
|
||||
YES = ["y", 'Y', 'yes', 'Yes', 'YES', 'yES','yEs','YeS','yES', '']
|
||||
|
||||
PREVIOUS_CONFIG = None
|
||||
|
||||
def main(first_time:bool=True, previous_config = None):
|
||||
'''
|
||||
The main function of the game
|
||||
input:
|
||||
- first_time: bool
|
||||
if the game is started for the first time
|
||||
- previous_config: list
|
||||
previous config of the game
|
||||
|
||||
output:
|
||||
- previous_config: list
|
||||
previous config of the game
|
||||
'''
|
||||
# welcome screen - only shown on first start
|
||||
if first_time:
|
||||
screen.refresh()
|
||||
screen.set_frame(int(Terminal.get_columns() / 2 - 25),
|
||||
int(Terminal.get_lines() / 2 - 10), 50, 20, rounded=True,
|
||||
title="Welcome to the game")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 7),
|
||||
"Follow these instructions")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 6),
|
||||
"for an enhanced gaming experience:")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 4),
|
||||
"1. Make sure your terminal is")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 - 3),
|
||||
" fullscreen or at least 80x24")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2),
|
||||
"2. Make sure to not resize your")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 1),
|
||||
" terminal during gameplay")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 4),
|
||||
"Your terminal currently has the size:")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 5),
|
||||
f"{Terminal.get_columns()}x{Terminal.get_lines()}")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 7),
|
||||
"If your terminal is not fullscreen or")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 8),
|
||||
"at least 80x28, the game will pause")
|
||||
screen.set_string_center(int(Terminal.get_lines() /2 + 9),
|
||||
"and display an error message until resolved")
|
||||
# ask if user wants to see the rules
|
||||
if screen_handler.console_input(
|
||||
"Would you like to check out the rules of the game?", "[Y/n]",
|
||||
screen) in YES:
|
||||
screen_handler.game_rules(screen)
|
||||
screen.refresh()
|
||||
# ask if user wants to reuse the previous config
|
||||
# only shown if the game is not started for the first time
|
||||
if previous_config is not None and screen_handler.console_input(
|
||||
"Would you like to reuse the configuration from the last game?",
|
||||
"[Y/n]", screen) in YES:
|
||||
pass
|
||||
else:
|
||||
# else show config screen
|
||||
previous_config = screen_handler.config_sequence(screen)
|
||||
# previous_config = ['', <Player count>, '<Bot Count>']
|
||||
|
||||
screen.refresh()
|
||||
screen.print()
|
||||
|
||||
# game initialization
|
||||
# create players and bots
|
||||
players = []
|
||||
|
||||
# create players
|
||||
# Ask for player names, set cards to empty list
|
||||
# PLAYER(name, cards)
|
||||
for i in range(0, int(previous_config[1])):
|
||||
players.append(PLAYER(screen_handler.console_input(
|
||||
f'Name for Player {i + 1}: In der kürze liegt die Würze \
|
||||
(In short lies the spice :) )', '', screen=screen), []))
|
||||
# create bots
|
||||
# set cards to empty list
|
||||
# id is number of the bot starting from 1
|
||||
# name is Bot <id>
|
||||
# BOT(name, id, cards)
|
||||
for i in range(0, int(previous_config[2])):
|
||||
players.append(BOT(f'Bot {i + 1}', i + 1, []))
|
||||
|
||||
screen.refresh()
|
||||
|
||||
# starting screen with player names
|
||||
screen_handler.starting_screen(screen, players)
|
||||
|
||||
sleep(1)
|
||||
|
||||
screen.refresh()
|
||||
|
||||
# determine the amount of turns
|
||||
# 52 cards per card deck
|
||||
max_turns = int(52 / len(players))
|
||||
# debug to shorten game
|
||||
# max_turns = 3
|
||||
|
||||
# main game loop
|
||||
for turn in range(1, max_turns):
|
||||
SUITS = ['Spades', 'Hearts', 'Diamonds', 'Clubs']
|
||||
SUITS_SYM = ["♠", "♥", "♦", "♣"]
|
||||
# determine trumpf color for this turn
|
||||
# is determined randomly
|
||||
trumpf_color = SUITS[randint(0, 3)]
|
||||
|
||||
# show trumpf screen
|
||||
screen_handler.trumpf_screen(screen, trumpf_color)
|
||||
sleep(2)
|
||||
|
||||
# create and deal cards
|
||||
card_deck = game.create_cards()
|
||||
# deal_cards(card_deck, amount, turn)
|
||||
# dealt_cards is a tuple of lists
|
||||
dealt_cards = game.deal_cards(card_deck, int(previous_config[1]) +
|
||||
int(previous_config[2]), turn)
|
||||
|
||||
# set cards for each player
|
||||
for player in players:
|
||||
player.set_cards(dealt_cards[players.index(player)])
|
||||
|
||||
# trick loop
|
||||
# cards is the list of played cards in the order of the players
|
||||
cards = []
|
||||
|
||||
for stiche in range(0, turn):
|
||||
cards = []
|
||||
# each player plays a card
|
||||
for player in players:
|
||||
# if player is a bot, use bot interface
|
||||
if player.is_bot():
|
||||
cards.append(screen_handler.bot_interface(screen, player,
|
||||
turn, stiche + 1))
|
||||
sleep(0.5)
|
||||
# else use player interface
|
||||
else:
|
||||
cards.append(screen_handler.player_interface(
|
||||
screen, player, turn, stiche + 1, trumpf_color,
|
||||
SUITS_SYM[SUITS.index(trumpf_color)]))
|
||||
# both the bot and the player interface return the played card
|
||||
|
||||
# determine winner of the trick
|
||||
winner = game.compare_cards(cards, trumpf_color)
|
||||
players[winner].add_points(1)
|
||||
|
||||
# show trick winner
|
||||
screen_handler.stich_win_screen(screen, players[winner], players,
|
||||
cards, trumpf_color, SUITS_SYM[SUITS.index(trumpf_color)])
|
||||
|
||||
|
||||
# determine winner
|
||||
winner = players[0]
|
||||
for player in players:
|
||||
if player.get_points() > winner.get_points():
|
||||
winner = player
|
||||
screen_handler.winner_screen(screen, winner, players)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return previous_config
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
# run the game
|
||||
PREVIOUS_CONFIG = main()
|
||||
# main() returns the previous config
|
||||
|
||||
# ask if user wants to play again
|
||||
# repeat until user does not want to play again
|
||||
while screen_handler.console_input("Would you like to play again?",
|
||||
"[Y/n]", screen) in YES:
|
||||
screen.refresh()
|
||||
# run the game again with the previous config
|
||||
PREVIOUS_CONFIG = main(first_time=False,
|
||||
previous_config=PREVIOUS_CONFIG)
|
||||
# if user presses ctrl + c (keyboard interrupt), exit the game
|
||||
except KeyboardInterrupt:
|
||||
pass
|
||||
|
||||
# clear the terminal and print a thank you message
|
||||
Terminal.clear()
|
||||
print("Thank you for playing!")
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue