package me.jonasjones.nec; import me.jonasjones.nec.block.ModBlocks; import me.jonasjones.nec.item.ModItems; import me.jonasjones.nec.util.ModRegistries; import net.fabricmc.api.ModInitializer; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class NotEnoughCursedness implements ModInitializer { // This logger is used to write text to the console and the log file. // It is considered best practice to use your mod id as the logger's name. // That way, it's clear which mod wrote info, warnings, and errors. public static String MOD_ID = "nec"; public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID); @Override public void onInitialize() { //register blocks ModBlocks.register(); ModItems.register(); ModRegistries.registerModStuffs(); LOGGER.info("Your game is now cursed!"); } }