refactor: oriented code towards objects

This commit is contained in:
ZtereoHYPE 2022-09-30 22:11:39 +02:00
parent 5f77c6d483
commit ceb1eea855
10 changed files with 145 additions and 124 deletions

View file

@ -1,13 +1,21 @@
package codes.ztereohype.example;
import codes.ztereohype.example.nebula.Skybox;
import codes.ztereohype.example.sky.SkyManager;
import codes.ztereohype.example.sky.nebula.NebulaSkyboxPainter;
import codes.ztereohype.example.sky.nebula.Skybox;
import com.mojang.realmsclient.util.JsonUtils;
import net.fabricmc.api.ModInitializer;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.levelgen.synth.PerlinNoise;
import java.util.stream.IntStream;
public class ExampleMod implements ModInitializer {
public static Skybox nebulaSkybox;
public static boolean toggle = true;
public static SkyManager skyManager = new SkyManager();
@Override
public void onInitialize() {
skyManager.generateSky(123L);
}
}