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https://github.com/JonasunderscoreJones/nicer-skies.git
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new: config reload button
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1 changed files with 18 additions and 14 deletions
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@ -3,6 +3,7 @@ package codes.ztereohype.example.gui;
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import codes.ztereohype.example.NicerSkies;
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import codes.ztereohype.example.config.ConfigManager;
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import codes.ztereohype.example.config.NebulaType;
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import codes.ztereohype.example.core.NebulaSeedManager;
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import codes.ztereohype.example.gui.widget.Separator;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.Minecraft;
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@ -49,18 +50,21 @@ public class ConfigScreen extends Screen {
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}
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});
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addRenderableOnly(new Separator(this.width / 2, 30, this.height - 40));
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addRenderableOnly(new Separator(this.width / 2, 30, this.height - 70));
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{
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CycleButton<NebulaType> nebulaType = CycleButton.builder((NebulaType value) -> Component.literal(value.getTypeString()))
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.withValues(NebulaType.values())
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.withTooltip((type) -> minecraft.font.split(Component.literal("Currently disabled as there's only one type of nebula"), 200))
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.create(this.width / 2 + (this.width / 2 - 150) / 2, 60, 150, 20, Component.literal("Nebula Type"), (button, value) -> {
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NicerSkies.config.setNebulaType(value);
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});
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if (NebulaType.values().length < 2)
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nebulaType.active = false; // deactivate while theres only one!
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addRenderableWidget(nebulaType);
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}
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float strength = cm.getNebulaStrength();
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addRenderableWidget(new AbstractSliderButton(this.width / 2 + (this.width / 2 - 150) / 2, 90, 150, 20, Component.literal("Nebula Strength: " + (int) (strength * 100) + "%"), strength) {
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@ -76,9 +80,9 @@ public class ConfigScreen extends Screen {
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});
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//reload nebula button
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// addRenderableWidget(new Button(this.width / 2 + (this.width / 2 - 150) / 2, 120, 150, 20, Component.literal("Reload Nebula"), (button) -> {
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// NicerSkies.skyManager.generateSky(NebulaSeedManager.getSeed());
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// }));
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addRenderableWidget(new Button(this.width / 2 + (this.width / 2 - 150) / 2, 120, 150, 20, Component.literal("Reload Sky"), (button) -> {
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NicerSkies.skyManager.generateSky(NebulaSeedManager.getSeed());
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}));
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addRenderableWidget(new Button(this.width / 2 - 100, this.height - 30, 200, 20, Component.literal("Back"), (button) -> {
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minecraft.setScreen(lastScreen);
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