dayz-linux-gui-launcher/CHANGELOG.md
2022-05-25 20:59:47 +02:00

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Changelog
====
## 0.5.1 - 2022-05-25
- Fixed error when querying unmodded servers
## 0.5.0 - 2022-04-10
- Shortened the mod directory link names in the DayZ game directory.
This fixes the issue of Steam not launching the game and becoming unresponsive to further launch attempts.
See [#9](https://github.com/bastimeyer/dayz-linux-cli-launcher/issues/9) and [ValveSoftware/steam-for-linux#5753](https://github.com/ValveSoftware/steam-for-linux/issues/5753).
## 0.4.0 - 2022-02-19
- Switched from daemonforge.dev JSON API to dayzsalauncher.com JSON API
## 0.3.0 - 2021-12-21
- Added support for optional custom game launch parameters
- Added examples and known issues to readme
## 0.2.2 - 2021-12-17
- Fixed mod symlink path check
## 0.2.1 - 2021-12-17
- Added `STEAM_ROOT` example to `--help`.
- Added output messages when not doing anything (missing mod-IDs, server address or launch parameter).
## 0.2.0 - 2021-12-15
- Changed mod symlinks to the `modid-modname` format
## 0.1.2 - 2021-12-08
- Fixed launcher not working when `--debug` was not set due to incorrect return value of debug log function
## 0.1.1 - 2021-12-08
- Fixed `stderr` redirection of various commands
## 0.1.0 - 2021-12-06
- Implemented flatpak support. Tries to use flatpak by default, if available.
- Added `--steam` parameter for overriding flatpak mode or choosing a different steam executable.
## 0.0.1 - 2021-12-06
- Initial release