A lua based Whiteboard program inspired by i3-technologies
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j2-Technologies

J2-Technologies is a by i3-Technologies inspired Whiteboard application programmed in lua (love2d) and is pending a rewrite in a different language because of love2d's slow refreshrate and program cycles. It aims to copy i3-Technologies product with the addition of extra functionality.

Features

The current features and functionalities are:

  • literally just writing. Single colored pen (white) on black background.

Installation

There are a bunch of ways in which the program can be executed:

Windows installer

Use .exe installer for Windows only. The "installer" (quotations intended) literally extracts the zip archive into a directory of your choice. For version "v0.2ALPHA" and "v0.2.1ALPHA" make sure to create a subfolder as the installer doesn't do that automatically. Otherwise you're gonna have to move all extracted files after the installation - it's a mess. Now You should be able to open the program.

Universal installation

Use .love file. For this You will need to install the love2d programming language first. Go to love2d Homepage and install it for your operating system. After installing it You will be able to double-click the .love file

Zip Archive

Download the latest source-code zip archive and extract it to a directory of your choice. Now You can open it.

How to use

You will be greeted with the following start screen: image Just wait a few seconds and the whiteboard (or blackboard) will appear. The whiteboard looks as followed: image Here You can draw in white wuth your mouse or any digital pen, finger, etc.

Updates

What comes next?

Of course this is a wip (work in progress) and the project is still in its alpha stage but I have to work on other projects too so don't expect any updates soon

Rewrite in different programming language

As mentioned above I will rewrite the program in a different programming language to be able to get more fps as when You draw a line in the latest release, the line is only dottet and not straight. The progarmming language has a refresh limit and even though fps are capped at 60, the refresh cycle isn't which doesn't allow me draw more points in the same amount of time.