mirror of
https://github.com/JonasunderscoreJones/dayz-linux-gui-launcher.git
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1.7 KiB
1.7 KiB
Changelog
0.5.3 - 2022-06-18
- Fixed mods failing to load when the base64 modID string included a
+
character (#17)
0.5.2 - 2022-05-26
- Fixed default game port not being added to the server address if the port is missing
0.5.1 - 2022-05-25
- Fixed error when querying unmodded servers
0.5.0 - 2022-04-10
- Shortened the mod directory link names in the DayZ game directory.
This fixes the issue of Steam not launching the game and becoming unresponsive to further launch attempts.
See #9 and ValveSoftware/steam-for-linux#5753.
0.4.0 - 2022-02-19
- Switched from daemonforge.dev JSON API to dayzsalauncher.com JSON API
0.3.0 - 2021-12-21
- Added support for optional custom game launch parameters
- Added examples and known issues to readme
0.2.2 - 2021-12-17
- Fixed mod symlink path check
0.2.1 - 2021-12-17
- Added
STEAM_ROOT
example to--help
. - Added output messages when not doing anything (missing mod-IDs, server address or launch parameter).
0.2.0 - 2021-12-15
- Changed mod symlinks to the
modid-modname
format
0.1.2 - 2021-12-08
- Fixed launcher not working when
--debug
was not set due to incorrect return value of debug log function
0.1.1 - 2021-12-08
- Fixed
stderr
redirection of various commands
0.1.0 - 2021-12-06
- Implemented flatpak support. Tries to use flatpak by default, if available.
- Added
--steam
parameter for overriding flatpak mode or choosing a different steam executable.
0.0.1 - 2021-12-06
- Initial release